Yari [PC|Quest|Physbones]
For Paypal Purchases, add my Discord: RaveJesus
Discord Server: https://discord.gg/xGvPW3Ru7F
Features:
►Optimized Version Included
►3.0 Avatar
►FBT Tested and Ready
►Includes Scene File
►Custom Body/Face Texture
►Includes FBX for Non-Optimized and Optimized
►Lots of Toggles (Bottoms, Tops, Accessories, Weapons, Demon mode, Mask, Visualizer, +more)
►Hue Slider for Emissions
DIRECTIONS:
►Create new Project with Creator Companion (Download from vrchat.com)
►Finally Import Yari.unitypackage
►Double Click "OPEN ME!" scene
►Upload
[[IMPORTANT QUEST INFORMATION]]
►Import into a new project, not an existing one. Switch to Android Build and copy blueprint ID from PC version and attach, then Upload
►To keep things quest compatible a few toggles aren't visible to Quest, but remain on the wheel for PC/Quest uniformity
CREDITS:
►GoGo Loco - https://booth.pm/en/items/3290806
►Pandaabear male base - https://pandaabear.gumroad.com/
►Pandaabear Dante Face - https://pandaabear.gumroad.com/
►Mask - https://lestery.gumroad.com/
►Pants - https://kc3d.gumroad.com/?sort=page_layout#LxoKo
►Street Wear Pants - Dallaire#1510
►Shoes - https://kc3d.gumroad.com/?sort=page_layout#LxoKo
►Bomber Jacket - https://www.patreon.com/darte77
►Split Hair - https://sleepnekouwu.gumroad.com/
►Spikey Hair - https://sadge.gumroad.com/
►Skin Suit - Made by Me
►Neck Suit - Made by Me
►Visor - Made by Me
►Sword - https://www.cgtrader.com/free-3d-models/military/melee/free-sc-fi-sword-cyberpunk
►Tech Coat - https://luthers.gumroad.com/
►Horns - https://fishyt.gumroad.com/
►Eye Textures - https://fishyt.gumroad.com/l/VtGEDI
Rules of purchase (TOS):
►No re-selling the avatar or claiming it as your own.
►No re-distribution of my packages.
►No price splitting/trading
►No public uploads/re-coloured public uploads.
►You're not allowed to take any parts off the model to sell or use personally. You must purchase the original creator's asset to use! (not allowed to use it from this model)
►No refunds!
Unitypackage, Scene File, FBX for Both Optimized and Non-Optimized